A downloadable game

CERAMIC-Strict is a set of rules to define a type of mechanic or procedure for table-top roleplaying games that don't require a random input. That means we aren't rolling dice, drawing cards or swinging pendulums.

This sounds a lot like Trilemma Adventure's MOSAIC-Strict.

You're right, it does.  All CERAMIC-Strict projects could be compatible with MOSAIC-Strict.

CERAMIC-Strict is inspired by this blogpost by Trilemma Adventures. It expands on the concept and introduces the caveat that a CERAMIC-Strict mechanic or procedure must not use a random element.

CERAMIC-Strict mechanics and procedures are:

  • Choice-based
  • Ethical
  • Randomless
  • Agnostic
  • Modular
  • Independent
  • Community / Cherry-picked

I'd like to see some examples of CERAMIC-Strict

Here are some from the community, plus some of my own CERAMIC modules..

Principles of CERAMIC-Strict

Choice-based Players choose and make actions without an external force making their decision for them. i.e. a rollable table isn't CERAMIC-Strict.

Coreless A CERAMIC-Strict module doesn’t assume that a particular system is in play.

Ethical A CERAMIC-Strict project contributes to a healthy game. Safety and wellbeing tools are first-class in the world of CERAMIC-Strict. Where possible, CERAMIC-Strict modules make use of and promote wellbeing tools.

Egalitarian A CERAMIC-Strict modules favour mechanics that tend towards themes of power sharing, mutual respect, democratised actions and co-operative play.

Randomless This is the main one. A CERAMIC-Strict project does not have a random-element.

Accessible All people should feel comfortable making and playing roleplaying games. A CERAMIC-Strict module will always seek to include everyone at the table and should never be used to exclude anyone.

Attested A CERAMIC-Strict project will define itself as CERAMIC-Strict. If a project doesn't refer to itself as CERAMIC-Strict, it isn't. This helps us find eachother in the wild.

Agency CERAMIC modules give the power back to the players. Where random results take away a player’s option, CERAMIC modules empower the player to choose for themselves.

Modular CERAMIC-Strict modules are understood to be just one part of a larger whole. They are meant to be combined, mixed and matched. They won’t all fit together in beautiful ways, however.

Independent A CERAMIC-Strict project cannot refer to any other text, only itself. It can’t assume the system the players are using makes use of point scoring or tokens.

Community / Cherry Picked The community can post CERAMIC-Strict projects to the CERAMIC-Strict Jam for voting and rating. The CERAMIC Jam is rated and the year’s winners will be announced and rewarded.

CERAMIC JAM

You can join in the Jam and create your own CERAMIC-Strict mechanics and procedures. Follow this link.

RANDOMLESS RENAISSANCE

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StatusReleased
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorGwyllgi
Tagsceramic, mosaic, randomless, strict

Comments

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Where's the download button

(+1)

Hey Meekdjdnvsnks, there isn’t currently a download for this. All of the information is on this page.

I’ll work on drafting up a PDF soon.

thanks